CE XML
XML reader and writer
Example
// Load and spawn enemies from an XML file
var _enemies = ce_xml_read("enemies.xml");
if (_enemies != noone)
{
var _child_count = ce_xml_elem_get_child_count(_enemies);
for (var i = 0; i < _child_count; ++i)
{
var _enemy = ce_xml_elem_get_child(_enemies, i);
instance_create_layer(
ce_xml_elem_get_attribute(_enemy, "x"),
ce_xml_elem_get_attribute(_enemy, "y"),
layer,
OEnemy);
}
ce_xml_elem_destroy(_enemies);
}
Installation
Using Catalyst, the open-source package manager for GameMaker Studio 2:
catalyst require slagtand-org/ce-xml
Related
This library is a part of project CE. For more information, please visit the project's repository: https://github.com/slagtand-org/ce