CE Time
Time related utility scripts
Example
// Moves character by 10 pixels per second independently on the framerate
var _moveSpeed = ce_per_second(10);
x += (keyboard_check(vk_right) - keyboard_check(vk_left)) * _moveSpeed;
y += (keyboard_check(vk_down) - keyboard_check(vk_up)) * _moveSpeed;
Installation
Using Catalyst, the open-source package manager for GameMaker Studio 2:
catalyst require slagtand-org/ce-time
Related
This library is a part of project CE. For more information, please visit the project's repository: https://github.com/slagtand-org/ce