CE DS Bucket
Bucket data structure
Example
var _bucket = ce_ds_bucket_create();
ce_assert_ds_exists(_bucket, CE_DS_TYPE_BUCKET, "Bucket was not created!");
ce_ds_bucket_add(_bucket, "key", 1);
ce_ds_bucket_add(_bucket, "key", 2);
ce_ds_bucket_add(_bucket, "key", 3);
var _values = ce_ds_bucket_get(_bucket, "key"); // A list with values 1, 2, 3
Installation
Using Catalyst, the open-source package manager for GameMaker Studio 2:
catalyst require slagtand-org/ce-ds-bucket
Related
This library is a part of project CE. For more information, please visit the project's repository: https://github.com/slagtand-org/ce