CE Assert
Assert library
Example
var _map = ds_map_create();
ce_assert_ds_exists(_map, ds_type_map,
"This should pass, since we just created it.");
ds_map_destroy(_map);
ce_assert_ds_exists(_map, ds_type_map,
"This will abort the game, just as expected.");
Installation
Using Catalyst, the open-source package manager for GameMaker Studio 2:
catalyst require slagtand-org/ce-assert
Related
This library is a part of project CE. For more information, please visit the project's repository: https://github.com/slagtand-org/ce